Horizon Zero Dawn — Review

Horizon Zero Dawn was touted as the PS4s next big exclusive.  I had it as my most anticipated game of the year.  The descriptors sound like a perfect storm: open world, post apocalypse, robots.  I’ve spent the better part of the last three weeks playing Guerilla Games’s latest release and all the hype is deserved.  Horizon Zero Dawn is the best game I’ve played in a long time and easily my current game of the year.

Horizon Zero Dawn raises the bar for open world games

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Rive (PS4) — Review

I’ve spent most of the last two and a half weeks playing the latest Destiny expansion, Rise of Iron.  While I’m far from done with that, I was looking for something to play that was a little simpler, something I could play through quickly.  Enter Rive, a platformer/shoot-em-up combination made by Two Tribes.  Bullet hell lovers might really enjoy what Rive has to offer, but overall I found it slightly above average.

Platforming and twin-stick shooting combine to form a decent game.

Platforming and twin-stick shooting combine to form a decent game.

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Star Fox Guard (Wii U) — Review

The Star Fox series started over 20 years ago with an excellent on-rails shooter for the SNES.  It was actually Nintendo’s first use of polygonal graphics.  I really enjoyed the action-adventure GameCube entry Star Fox Adventures despite it’s complete difference from prior Star Fox games.  Sadly, though, there have been few games in the series since. Star Fox Zero and Star Fox Guard are the first new entries in the franchise in 10 years.  I wonder how many people even know who Star Fox is outside of being a Smash Bros fighter.  While Zero is a more traditional Star Fox game, Guard is a tower defense spin-off.

For $15, is it worth your time?  It’s time to double my count of Wii U reviews.

12 monitors, two game screens, one unique game.

12 monitors, two game screens, one unique game.

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