The popularity of MOBA games is undeniable. What started as a custom map in Warcraft III has blossomed into a multi-million dollar industry complete with full-time professional teams, competitive seasons, and giant pools of prize money. I tried to get it on the ground floor playing games like DotA and League of Legends in their infancy but, frankly, I wasn’t that good. About a week ago, I decided to dip a toe back into the pool with Vainglory, the “MOBA perfected for touch” that released about two and a half years ago. I’m not so sure about it being “perfected”, but there are enough improvements and unique spins on the formula to make Vainglory fun, challenging, and enjoyable on the go.