Aaero — Review

Rhythm games defined by their unique spin.  Crypt of the NecroDancer combines tapping to the beat with roguelike elements.  Thumper requires your undivided attention as it assaults your senses with speed, light, and sound.  Aaero divides your attention between tracing ribbons of light and gunning down enemy ships to the pounding beat of electronic music.  It’s a tight, well-crafted experience that will leave you tapping your feet and coming back for more.

Fine tuned controls? Check. Electronic music? Check. A wonderful rhythm game? Check and mate.

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Mass Effect: Andromeda — Review

The ~150 hours I’ve put into the Mass Effect trilogy are probably on the lower end of the scale but man did I love those games.  My version of Commander Shepard was a renegade to the core with a soft spot for his squad members.  The fact that I couldn’t save both Tali and Legion in Mass Effect 3 because of a single choice I made in Mass Effect 2 still bothers me all these years later.  It’s easy to see why Mass Effect: Andromeda made my most anticipated games of 2017 list.

I’ve poured a little over 40 hours into Bioware’s newest addition to the franchise and I have to agree with Alex’s first impressions.  Mass Effect: Andromeda is a good Mass Effect game that reaches too far at times but still hits enough high notes.

Mass Effect: Andromeda has a lot to see and more to do but not enough polish to put it on a pedestal.

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Gwent — Beta Testing

I have a confession.  Despite being such an avid gamer, I have never played The Witcher 3.  Hopefully some of you haven’t lost all respect for me and will continue reading.

Card games have always been favorites of mine from traditional ones like Magic: The Gathering and Hearthstone to deckbuilders like Dominion and modern spins like Clash Royale.  Gwent was such a popular minigame in The Witcher 3 that CD Projekt Red went all in and made it a standalone title.  This past weekend’s PS4 stress test gave me a chance to try it out.  Here’s how someone who didn’t play The Witcher 3 but loves card games sees Gwent.

Multiple rounds and a meaningful board make for great mind games in Gwent.

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Super Mario Run — Review

Nintendo’s latest push has been into the world of mobile gaming.  Players from all over have been searching their surroundings for Pokemon since the summer while a smaller, more ravenous fan base has spent the last two months trying to craft the perfect Fire Emblem units.  The most well known character in gaming, Mario, had his first mobile game come out in December with Super Mario Run and the recent Android release has allowed me to play it.  It’s a high quality game with the polish that an official Mario game deserves but not enough content to warrant its $10 price tag.

Highly polished levels weighed down by a questionable pricing strategy.

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Horizon Zero Dawn — Review

Horizon Zero Dawn was touted as the PS4s next big exclusive.  I had it as my most anticipated game of the year.  The descriptors sound like a perfect storm: open world, post apocalypse, robots.  I’ve spent the better part of the last three weeks playing Guerilla Games’s latest release and all the hype is deserved.  Horizon Zero Dawn is the best game I’ve played in a long time and easily my current game of the year.

Horizon Zero Dawn raises the bar for open world games

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Jotun: Valhalla Edition — Review

I’ve always had an interest in Greek mythology, but I’ve recently taken more and more to Norse mythology.  Strong, preferably bearded vikings determined to win glory in battle just draw me in, especially compared to knights and samurai.  Jotun, a game about battling Norse gods, released a while ago but fell off my radar.  A tweet about the developer’s next game, Sundered, reminded me to go back and play Jotun.  If you enjoy hand-drawn games or fantastic boss battles, you should follow suit.  Better late than never!

Jotun, like its main character Thora, packs a lot of power into a small package.

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